Name | Location | Type | Date |
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ParticleExplotion_2007-10-28.zip | /pub/os2/dev/samples/PM | application/zip 88.95 KB | 2022-05-09 00:00:00 |
Description: Particle Explotion (C) (2007-10-28) Long Description: Physic routines needed to create games. With Source. Executable included. From http://examples.oreilly.com/physicsgame/ Originaly developed for Windoze. Converted for OS/2 use. Shows how to use Microsoft Visual C++ generated code and compile with IBM Visual Age C++. ** Fixed time calculation for initial flash ** *** Added twice as many particles, added color, cool color, added an initial flash to the explosion, added the OS/2 millisecond counter for now real time explosions durations instead of the authors guesstimate of how long Windoze took. I, personally, could now look at this for hours. (explode.zip) Program Contact: Nathan Woodruff Program E-mail: N_woodruff@bellsouth.net Upload Date: 2022-05-09 00:00:00 Archive Date: 2022-05-10 08:57:57 Program Source: http://www.oreilly.com/catalog/physicsgame/ Runs on: OS/2 Warp 4.52 or later Requires: ICC, Make, rc | |||
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