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| Buildpic | Unit | Class | Weapons | Stats | Build | Resources | 
	 
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	UEF	
	- Tier 0	 Armored Command Unit 
		Abilities
		 
		
		Abilities 
	Meltdown: Explodes on Death Overcharge: High Damage to Enemies Customizable  | 
	Command | 
			 Zephyr Anti Matter Cannon 
			
			Zephyr Anti Matter Cannon
						 
			Damage: 100 Max Radius (range): 22 Refire rate: 1 Damage per tick: 100 Overcharge Cannon 
			
			Overcharge Cannon
						 
			Damage: 70000 Max Radius (range): 10 Refire rate: 3 Damage per tick: 210000 Tactical Warhead 
			
			Tactical Warhead
			(upgrade)			 
			Damage: 5000 Max Radius (range): 75 Refire rate: 5 Damage per tick: 25000 Nuclear Warhead 
			
			Nuclear Warhead
			(upgrade)			 
	Nuke Inner Ring Damage: 70000 Nuke Inner Ring Radius: 30 Nuke Inner Ring Ticks: 24 Nuke Outer Ring Damage: 500 Nuke Outer Ring Radius: 40 Nuke Outer Ring Ticks: 20  | 
	
	Max Health: 12000 Max Speed: 1.7  | 
	
	Build Cost Energy: 5000000 Build Cost Mass: 18000 Build Time: 60000 Build Rate: 10  | 
	
	Energy Produce: 10 Mass Produce: 1 Storage Energy: 2500 Storage Mass: 400  | 
	
	 
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	UEF	
	- Tier 1	 Engineer 
		Abilities
		 
		
		Abilities 
	Amphibious Engineering Suite  | 
	Construction | 
	Max Health: 150 Max Speed: 1.5  | 
	
	Build Cost Energy: 260 Build Cost Mass: 52 Build Time: 130 Build Rate: 5  | 
	
	Storage Energy: 10 Storage Mass: 5  | 
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	UEF	
	- Tier 1	 Archer Mobile Anti-Air Gun  | 
	Anti Air | 
			 Linked Railgun 
			
			Linked Railgun
						 
	Damage: 2 Max Radius (range): 32 Refire rate: 1 Firing Randomness: 1 Damage per tick: 2  | 
	
	Max Health: 205 Max Speed: 2.8  | 
	
	Build Cost Energy: 140 Build Cost Mass: 28 Build Time: 70  | 
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	UEF	
	- Tier 1	 Lobo Mobile Light Artillery 
		Abilities
		 
		
		Abilities 
	ShellCam: Rounds Uncover Fog of War  | 
	Indirect Fire | 
			 Fragmentation Artillery 
			
			Fragmentation Artillery
						 
	Damage: 120 Max Radius (range): 30 Refire rate: 0.1 Firing Randomness: 0.5 Damage per tick: 12  | 
	
	Max Health: 205 Max Speed: 2.8  | 
	
	Build Cost Energy: 180 Build Cost Mass: 36 Build Time: 90  | 
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	UEF	
	- Tier 1	 MA12 Striker Medium Tank  | 
	Direct Fire | 
			 Gauss Cannon 
			
			Gauss Cannon
						 
	Damage: 24 Max Radius (range): 18 Refire rate: 1 Damage per tick: 24  | 
	
	Max Health: 293 Max Speed: 3.4  | 
	
	Build Cost Energy: 260 Build Cost Mass: 52 Build Time: 130  | 
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	UEF	
	- Tier 1	 Mech Marine Light Assault Bot  | 
	Direct Fire | 
			 Tom Cat Machinegun 
			
			Tom Cat Machinegun
						 
	Damage: 22 Max Radius (range): 14 Refire rate: 0.75 Damage per tick: 16.5  | 
	
	Max Health: 70 Max Speed: 3.4  | 
	
	Build Cost Energy: 140 Build Cost Mass: 28 Build Time: 70  | 
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	UEF	
	- Tier 1	 Snoop Land Scout 
		Abilities
		 
		
		Abilities 
	Radar  | 
	Utility | 
			 Tom Cat Machinegun 
			
			Tom Cat Machinegun
						 
	Damage: 2 Max Radius (range): 10 Refire rate: 0.5 Damage per tick: 1  | 
	
	Max Health: 29 Max Speed: 4.5  | 
	
	Build Cost Energy: 80 Build Cost Mass: 12 Build Time: 40  | 
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	UEF	
	- Tier 2	 Engineer 
		Abilities
		 
		
		Abilities 
	Amphibious Engineering Suite  | 
	Construction | 
	Max Health: 734 Max Speed: 1.4  | 
	
	Build Cost Energy: 800 Build Cost Mass: 160 Build Time: 400 Build Rate: 10  | 
	
	Storage Energy: 50 Storage Mass: 10  | 
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	UEF	
	- Tier 2	 Flapjack Mobile Missile Launcher  | 
	Indirect Fire | 
			 Long Range Cruise Missile 
			
			Long Range Cruise Missile
						 
	Damage: 470 Max Radius (range): 50 Refire rate: 0.1 Damage per tick: 47  | 
	
	Max Health: 264 Max Speed: 2.8  | 
	
	Build Cost Energy: 1600 Build Cost Mass: 240 Build Time: 800  | 
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	UEF	
	- Tier 2	 Parashield Mobile Shield Generator  | 
	Utility | 
	Max Health: 150 Max Speed: 2.8  | 
	
	Build Cost Energy: 900 Build Cost Mass: 120 Build Time: 600  | 
	
	Energy Consumption: 100 | 
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	UEF	
	- Tier 2	 Pillar Heavy Tank  | 
	Direct Fire | 
			 Gauss Cannon 
			
			Gauss Cannon
						 
	Damage: 28 x 2 = 56 Max Radius (range): 23 Refire rate: 1 Damage per tick: 56  | 
	
	Max Health: 1200 Max Speed: 3.2  | 
	
	Build Cost Energy: 800 Build Cost Mass: 160 Build Time: 400  | 
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	UEF	
	- Tier 2	 Riptide Amphibious Tank 
		Abilities
		 
		
		Abilities 
	Hover  | 
	Direct Fire | 
			 Hells Fury Riot Gun 
			
			Hells Fury Riot Gun
						 
	Damage: 12 Max Radius (range): 18 Refire rate: 3 Damage per tick: 36  | 
	
	Max Health: 734 Max Speed: 4  | 
	
	Build Cost Energy: 900 Build Cost Mass: 120 Build Time: 600  | 
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	UEF	
	- Tier 2	 Sky Boxer Mobile AA Flak Artillery  | 
	Anti Air | 
			 Fragmentation Flak 
			
			Fragmentation Flak
						 
	Damage: 3.6 Max Radius (range): 40 Refire rate: 2 Damage per tick: 7.2  | 
	
	Max Health: 1000 Max Speed: 2.8  | 
	
	Build Cost Energy: 800 Build Cost Mass: 160 Build Time: 400  | 
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	UEF	
	- Tier 3	 Quantum Gate Beacon  | 
	Utility | 
	Max Health: 29 Max Speed: 4.5  | 
	
	Build Cost Energy: 80 Build Cost Mass: 12 Build Time: 40  | 
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	UEF	
	- Tier 3	 Engineer 
		Abilities
		 
		
		Abilities 
	Amphibious Engineering Suite  | 
	Construction | 
	Max Health: 1500 Max Speed: 1.4  | 
	
	Build Cost Energy: 3150 Build Cost Mass: 490 Build Time: 1050 Build Rate: 15  | 
	
	Storage Energy: 200 Storage Mass: 20  | 
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	UEF	
	- Tier 3	 Support Command Unit 
		Abilities
		 
		
		Abilities 
	Meltdown: Explodes on Death Customizable  | 
	Command | 
			 Heavy Plasma Cannon 
			
			Heavy Plasma Cannon
						 
	Damage: 400 Max Radius (range): 22 Refire rate: 1 Damage per tick: 400  | 
	
	Max Health: 20000 Max Speed: 2.2  | 
	
	Build Cost Energy: 40000 Build Cost Mass: 3000 Build Time: 6000 Build Rate: 30  | 
	
	Energy Produce: 20 Mass Produce: 2 Storage Energy: 1000 Storage Mass: 200  | 
	
	 
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	UEF	
	- Tier 3	 Demolisher Mobile Heavy Artillery 
		Abilities
		 
		
		Abilities 
	Deploys: Immobile While Firing  | 
	Indirect Fire | 
			 Anti Matter Artillery 
			
			Anti Matter Artillery
						 
	Damage: 1400 Max Radius (range): 70 Refire rate: 0.05 Firing Randomness: 1.5 Damage per tick: 70  | 
	
	Max Health: 945 Max Speed: 2.6  | 
	
	Build Cost Energy: 8000 Build Cost Mass: 800 Build Time: 2400  | 
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	UEF	
	- Tier 3	 Titan Siege Assault Bot 
		Abilities
		 
		
		Abilities 
	Shield  | 
	Direct Fire | 
			 Heavy Plasma Cannon 
			
			Heavy Plasma Cannon
						 
	Damage: 50 Max Radius (range): 32 Refire rate: 2 Damage per tick: 100  | 
	
	Max Health: 2200 Max Speed: 2.9  | 
	
	Build Cost Energy: 3600 Build Cost Mass: 440 Build Time: 1200  | 
	
	Energy Consumption: 25 | 
	
	 
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	UEF	
	- Tier 4	 Fatboy Mobile Factory 
		Abilities
		 
		
		Abilities 
	Engineering Suite Air Staging: Refuels/Repairs Aircraft Shield Amphibious Torpedoes  | 
	Experimental | 
			 Gauss Cannon x 4 
			
			Gauss Cannon
						 
			Damage: 500 x 3 = 1500 Max Radius (range): 100 Refire rate: 1 Damage per tick: 1500 Hells Fury Riot Gun x 2 
			
			Hells Fury Riot Gun
						 
			Damage: 75 Max Radius (range): 40 Refire rate: 3 Damage per tick: 225 Linked Railgun x 2 
			
			Linked Railgun
						 
			Damage: 6 Max Radius (range): 44 Refire rate: 1.5 Damage per tick: 9 Angler Torpedo 
			
			Angler Torpedo
						 
	Damage: 750 Max Radius (range): 32 Refire rate: 0.25 Damage per tick: 187.5  | 
	
	Max Health: 25000 Max Speed: 1  | 
	
	Build Cost Energy: 756000 Build Cost Mass: 70500 Build Time: 22500 Build Rate: 60  | 
	
	Energy Consumption: 500 Storage Energy: 1000 Storage Mass: 200  | 
	
| CSV File | Data from: Build 52 | Supreme Commander Universe |