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| Buildpic | Unit | Class | Weapons | Stats | Build | Resources | 
	 
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	UEF	
	- Tier 1	 Thunderhead Class Frigate 
		Abilities
		 
		
		Abilities 
	Jammer: Creates False Radar Signals Radar Sonar  | 
	Ship | 
			 Gauss Cannon 
			
			Gauss Cannon
						 
			Damage: 100 Max Radius (range): 32 Refire rate: 0.5 Firing Randomness: 0.25 Damage per tick: 50 Linked Railgun 
			
			Linked Railgun
						 
	Damage: 3 Max Radius (range): 48 Refire rate: 2 Firing Randomness: 1 Damage per tick: 6  | 
	
	Max Health: 750 Max Speed: 6.8  | 
	
	Build Cost Energy: 3200 Build Cost Mass: 320 Build Time: 800  | 
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	UEF	
	- Tier 1	 Tigershark Attack Submarine 
		Abilities
		 
		
		Abilities 
	Submersible  | 
	Submarine | 
			 Angler Torpedo 
			
			Angler Torpedo
						 
			Damage: 375 Max Radius (range): 32 Refire rate: 0.25 Damage per tick: 93.8 Light Plasma Cannon 
			
			Light Plasma Cannon
						 
	Damage: 24 Max Radius (range): 30 Refire rate: 1 Damage per tick: 24  | 
	
	Max Health: 1250 Max Speed: 4.675  | 
	
	Build Cost Energy: 2000 Build Cost Mass: 600 Build Time: 1000  | 
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	UEF	
	- Tier 2	 Governor Class Cruiser 
		Abilities
		 
		
		Abilities 
	Tactical Missile Missile Defense - Tactical  | 
	Ship | 
			 Gauss Cannon 
			
			Gauss Cannon
						 
			Damage: 200 Max Radius (range): 64 Refire rate: 0.166667 Firing Randomness: 0.5 Damage per tick: 33.3 Flayer SAM Launcher 
			
			Flayer SAM Launcher
						 
			Damage: 16 x 4 = 64 Max Radius (range): 72 Refire rate: 0.5 Damage per tick: 32 Long Range Cruise Missile 
			
			Long Range Cruise Missile
						 
			Damage: 2500 Max Radius (range): 100 Refire rate: 0.03 Damage per tick: 75 Phalanx Anti Missile 
			
			Phalanx Anti Missile
						 
	Damage: 1 Max Radius (range): 32 Refire rate: 3 Damage per tick: 3  | 
	
	Max Health: 3500 Max Speed: 4.25  | 
	
	Build Cost Energy: 18000 Build Cost Mass: 2000 Build Time: 4000  | 
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	UEF	
	- Tier 2	 Valiant Class Destroyer 
		Abilities
		 
		
		Abilities 
	Torpedo Defense  | 
	Ship | 
			 Gauss Cannon x 2 
			
			Gauss Cannon
						 
			Damage: 300 Max Radius (range): 80 Refire rate: 0.16666666 Firing Randomness: 0.35 Damage per tick: 50 Linked Railgun 
			
			Linked Railgun
						 
			Damage: 3 Max Radius (range): 66 Refire rate: 1.5 Firing Randomness: 1 Damage per tick: 4.5 Angler Torpedo 
			
			Angler Torpedo
						 
			Damage: 150 Max Radius (range): 32 Refire rate: 0.25 Damage per tick: 37.5 Smart Charge AntiTorpedo 
			
			Smart Charge AntiTorpedo
						 
	Damage: 1 Max Radius (range): 25 Refire rate: 0.1 Damage per tick: 0.1  | 
	
	Max Health: 7200 Max Speed: 6  | 
	
	Build Cost Energy: 15000 Build Cost Mass: 2500 Build Time: 5000  | 
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	UEF	
	- Tier 3	 Ace Strategic Missile Submarine 
		Abilities
		 
		
		Abilities 
	Submersible Manual Build Manual Launch  | 
	Submarine | 
			 Long Range Cruise Missile 
			
			Long Range Cruise Missile
						 
			Damage: 3000 Max Radius (range): 128 Refire rate: 0.1 Damage per tick: 300 Nuclear Warhead 
			
			Nuclear Warhead
						 
	Nuke Inner Ring Damage: 35000 Nuke Inner Ring Radius: 30 Nuke Inner Ring Ticks: 24 Nuke Outer Ring Damage: 500 Nuke Outer Ring Radius: 40 Nuke Outer Ring Ticks: 20  | 
	
	Max Health: 4000 Max Speed: 2.55  | 
	
	Build Cost Energy: 1750000 Build Cost Mass: 150000 Build Time: 150000  | 
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	UEF	
	- Tier 3	 SP3 - Sonar Sonar Platform 
		Abilities
		 
		
		Abilities 
	Mobile Torpedo Defense  | 
	Intelligence | 
			 Angler Torpedo 
			
			Angler Torpedo
						 
	Damage: 300 Max Radius (range): 32 Refire rate: 0.5 Damage per tick: 150  | 
	
	Max Health: 3500 Max Speed: 1.7  | 
	
	Build Cost Energy: 12000 Build Cost Mass: 1200 Build Time: 1200  | 
	
	Energy Consumption: 100 | 
	
	 
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	UEF	
	- Tier 3	 Summit Class Battleship 
		Abilities
		 
		
		Abilities 
	Missile Defense - Tactical  | 
	Ship | 
			 Gauss Cannon x 3 
			
			Gauss Cannon
						 
			Damage: 600 x 3 = 1800 Max Radius (range): 128 Refire rate: 0.08333333 Firing Randomness: 0.3 Damage per tick: 150 Linked Railgun x 4 
			
			Linked Railgun
						 
			Damage: 10 Max Radius (range): 60 Refire rate: 2 Firing Randomness: 1 Damage per tick: 20 Phalanx Anti Missile x 2 
			
			Phalanx Anti Missile
						 
	Damage: 1 Max Radius (range): 32 Refire rate: 3 Damage per tick: 3  | 
	
	Max Health: 60000 Max Speed: 4.675  | 
	
	Build Cost Energy: 192000 Build Cost Mass: 24000 Build Time: 28800  | 
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	UEF	
	- Tier 4	 Atlantis Submersible Aircraft Carrier 
		Abilities
		 
		
		Abilities 
	Submersible Air Staging: Refuels/Repairs Aircraft Radar  | 
	Experimental | 
			 Angler Torpedo x 4 
			
			Angler Torpedo
						 
			Damage: 800 Max Radius (range): 42 Refire rate: 0.75 Damage per tick: 600 Flayer SAM Launcher x 4 
			
			Flayer SAM Launcher
						 
	Damage: 33 Max Radius (range): 60 Refire rate: 1 Damage per tick: 33  | 
	
	Max Health: 60000 Max Speed: 2.975  | 
	
	Build Cost Energy: 210000 Build Cost Mass: 16800 Build Time: 25200 Build Rate: 10  | 
	
| CSV File | Data from: Build 52 | Supreme Commander Universe |