Hello!
Thanks to everybody who helped me solve my GLX-extension problem, especially
Pat Lampert (lampert_at_decatl.alf.dec.com) from Digital Customer Service!
The original question is attached to the end of this message.
The Soultion turned out to be one of the RTFM type, most of what I needed to
know I could find in the following file on my system:
/usr/lib/OPEN3D/open3d230.release_notes
Ok, here's (in brief) what you need to have/do to use OpenGL/Open3D:
1) You need a 3D capable graphics card
2) You need a valid license for Open3D (and the software, obviously)
3) Install Open3D on you system
4) Unless the Open3D installation program has already done so,
you need to modify the Xserver.conf file (usually to be found in
/usr/lib/X11/)
The following lines need to be added:
extensions <
! add Open3D extensions
< _dec_3dlib lib_dec_3dlib.so ThreeDInitProc >
< _dec_x3d_pex lib_dec_x3d_pex.so PexExtensionInit >
< _dec_opengl lib_dec_opengl.so GLExtensionInit >
>
See /usr/lib/OPEN3D/open3d230.release_notes for details.
5) Restart the Xserver
Well, that's it. At least it worked for me...
Thanks again,
Enno.
Original Question:
> We are running a cluster of DEC Alpha AXP/OSF with OSF/1 2.1 and X11R5.
>
> I am trying to compile and run programs using the Silicon Graphics OpenGL
> libraries (gl, glu, glx, etc.)
> The progams build fine, but the execution yields:
>
> >> No glx extension!
> >> Xlib: extension "GLX" missing on display ":0.0".
> >> Window type not found!
>
> Do I need to configure the Xserver to support GLX? And if, how do I do
> that? Is it possible at all to use GLX with OSF/1 2.1 ?
--
||| Enno Baars enno_at_physcip.uni-stuttgart.de |||
||| Physcip System-Administration NWZ II, Raum 6/353 |||
||| Universitaet Stuttgart Tel. 5262 |||
"Wir hatten auch einen Loetkolben an Bord. Ich muss Ihnen sagen, das
war eines der wichtigsten Werkzeuge ueberhaupt!"
- Thomas Reiter ueber seine Arbeit auf der Raumstation Mir
Received on Mon Dec 09 1996 - 14:20:50 NZDT