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Example 7-4 shows the techniques used to call SMG$READ_KEYSTROKE from VAX COBOL.
Example 7-4 Using SMG$ Routines in VAX COBOL |
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IDENTIFICATION DIVISION. PROGRAM-ID. KEYSTROKE. * * This routine creates a VIRTUAL DISPLAY and writes it to the PASTEBOARD. * Data is placed in the VIRTUAL DISPLAY using the routine SMG$PUT_LINE. * SMG$READ_KEYSTROKE is called to read a keystroke from the VIRTUAL KEYBOARD. * ENVIRONMENT DIVISION. DATA DIVISION. WORKING-STORAGE SECTION. 01 DISPLAY1 PIC 9(9) COMP. 01 PASTE1 PIC 9(9) COMP. 01 KEYBOARD1 PIC 9(9) COMP. 01 ROWS PIC S9(9) COMP VALUE 7. 01 COLUMNS PIC S9(9) COMP VALUE 60. 01 DISPLAY_NAME PIC X(13) VALUE " DISPLAY ONE ". 01 TERM_CHAR PIC 9(4) COMP. 01 T_TEXT PIC X(6). 01 TEXT_OUTPUT PIC X(24) VALUE " TERMINAL CHARACTER IS: ". 01 PROMPT PIC X(2) VALUE ">>". 01 LINE_1 PIC X(12) VALUE "Hit any key.". 01 LINE_2 PIC X(34) VALUE "This character will not be echoed.". 01 LINE_3 PIC X(47) VALUE "The terminal character equivalent is displayed.". 01 LINE_4 PIC X VALUE " ". 01 THREE PIC S9(9) COMP VALUE 3. 01 NINE PIC S9(9) COMP VALUE 9. 01 SEVEN PIC S9(9) COMP VALUE 7. 01 TWENTY_FIVE PIC S9(9) COMP VALUE 25. 01 CHAR_SET PIC S9(9) COMP VALUE EXTERNAL SMG$C_HANYU. PROCEDURE DIVISION. P0. * Create the virtual display with a border. CALL "SMG$CREATE_VIRTUAL_DISPLAY" USING ROWS, COLUMNS, DISPLAY1, OMITTED, OMITTED, CHAR_SET. * Create the pasteboard CALL "SMG$CREATE_PASTEBOARD" USING PASTE1. * Create a virtual keyboard CALL "SMG$CREATE_VIRTUAL_KEYBOARD" USING KEYBOARD1. * Paste the virtual display at row 3, column 9. CALL "SMG$LABEL_BORDER" USING DISPLAY1, BY DESCRIPTOR DISPLAY_NAME, OMITTED, OMITTED, OMITTED, OMITTED, CHAR_SET. CALL "SMG$PASTE_VIRTUAL_DISPLAY" USING DISPLAY1, PASTE1, THREE, NINE. * Place data in the virtual display CALL "SMG$PUT_LINE" USING DISPLAY1, BY DESCRIPTOR LINE_1, OMITTED, OMITTED, OMITTED, OMITTED, CHAR_SET. CALL "SMG$PUT_LINE" USING DISPLAY1, BY DESCRIPTOR LINE_2, OMITTED, OMITTED, OMITTED, OMITTED, CHAR_SET. CALL "SMG$PUT_LINE" USING DISPLAY1, BY DESCRIPTOR LINE_3, OMITTED, OMITTED, OMITTED, OMITTED, CHAR_SET. CALL "SMG$PUT_LINE" USING DISPLAY1, BY DESCRIPTOR LINE_4. * Read a keystroke from the virtual pasteboard. CALL "SMG$READ_KEYSTROKE" USING KEYBOARD1, TERM_CHAR, BY DESCRIPTOR PROMPT, OMITTED, BY REFERENCE DISPLAY1. CALL "SMG$PUT_LINE" USING DISPLAY1, BY DESCRIPTOR LINE_4. * Convert the decimal value of TERM_CHAR to a decimal ASCII text string. CALL "OTS$CVT_L_TI" USING TERM_CHAR, BY DESCRIPTOR T_TEXT. * Print out the decimal ASCII text string. CALL "SMG$PUT_LINE" USING DISPLAY1, BY DESCRIPTOR TEXT_OUTPUT. CALL "SMG$PUT_CHARS" USING DISPLAY1, BY DESCRIPTOR T_TEXT, BY REFERENCE SEVEN, TWENTY_FIVE. STOP RUN. |
The FORTRAN program shown in Example 7-5 uses SMG$READ_KEYSTROKE, as well as SMG$CREATE_VIRTUAL_DISPLAY, SMG$CREATE_PASTEBOARD, SMG$PASTE_VIRTUAL_DISPLAY, SMG$CREATE_VIRTUAL_KEYBOARD, and SMG$PUT_LINE.
Example 7-5 Using SMG$ Routines in DEC Fortran |
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C+ C This routine creates a virtual display and writes it to the PASTEBOARD. C Data is placed in the virtual display using the routine SMG$PUT_CHARS. C Include the SMG definitions. In particular, we want SMG$M_BORDER. C- INCLUDE '($SMGDEF)' INTEGER SMG$CREATE_VIRTUAL_DISPLAY, SMG$CREATE_PASTEBOARD INTEGER SMG$PASTE_VIRTUAL_DISPLAY, 1 SMG$CREATE_VIRTUAL_KEYBOARD INTEGER SMG$READ_KEYSTROKE, SMG$PUT_LINE INTEGER DISPLAY1, PASTE1, KEYBOARD1, ROWS, COLUMNS, 1 TERM_CHAR CHARACTER*3 TEXT CHARACTER*27 TEXT_OUTPUT C+ C Create the virtual display with a border. C- ROWS = 7 COLUMNS = 60 ISTATUS = SMG$CREATE_VIRTUAL_DISPLAY 1 (ROWS, COLUMNS, DISPLAY1, SMG$M_BORDER, , SMG$C_HANYU) C+ C Create the pasteboard. C- ISTATUS = SMG$CREATE_PASTEBOARD (PASTE1) C+ C Create a virtual keyboard. C- ISTATUS = SMG$CREATE_VIRTUAL_KEYBOARD ( KEYBOARD1) C+ C Paste the virtual display at row 3, column 9. C- ISTATUS = SMG$PASTE_VIRTUAL_DISPLAY ( DISPLAY1, PASTE1, 3, 9) ISTATUS = SMG$PUT_LINE (DISPLAY1, 1 'Enter the character K after the >> prompt.', 1 , , , , SMG$C_HANYU ) ISTATUS = SMG$PUT_LINE (DISPLAY1, 1 'This character will not be echoed as you type it.', 1 , , , , SMG$C_HANYU ) ISTATUS = SMG$PUT_LINE (DISPLAY1, 1 'The terminal character equivalent of K is displayed.', 1 , , , , SMG$C_HANYU ) ISTATUS = SMG$PUT_LINE (DISPLAY1, ' ') C+ C Read a keystroke from the virtual pasteboard. C- ISTATUS = SMG$READ_KEYSTROKE ( KEYBOARD1, TERM_CHAR, '>>', , 1 DISPLAY1) ISTATUS = SMG$PUT_LINE (DISPLAY1, ' ') C+ C Convert the decimal value of TERM_CHAR to a decimal ASCII text string. C- ISTATUS = OTS$CVT_L_TI( TERM_CHAR, TEXT) TEXT_OUTPUT = ' TERMINAL CHARACTER IS: ' // TEXT C+ C Print the decimal ASCII text string. C- ISTATUS = SMG$PUT_LINE (DISPLAY1, TEXT_OUTPUT, , , , , SMG$C_HANYU) ISTATUS = SMG$PUT_CHARS (DISPLAY1, TEXT, 7, 25, , , , SMG$C_HANYU) END |
The VAX MACRO program shown in Example 7-6 demonstrates the precise steps required to call SMG$READ_KEYSTROKE from a low-level language.
Example 7-6 Using SMG$ Routines in VAX MACRO |
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.TITLE SMG_DEMO ;+ ; This program demonstrates the use of the SMG$ routines, in particular ; SMG$READ_KEYSTROKE. ;- $DSCDEF ; Declare DSC$ symbols $SMGDEF ; Declare SMG$ symbols ;+ ; Declare external routines. ;- .EXTRN SMG$CREATE_PASTEBOARD .EXTRN SMG$CREATE_VIRTUAL_DISPLAY .EXTRN SMG$CREATE_VIRTUAL_KEYBOARD .EXTRN SMG$PUT_LINE .EXTRN SMG$READ_KEYSTROKE ;+ ; Declare data PSECT and objects. ;- .PSECT $DATA RD,WRT,NOEXE,NOSHR,PIC LINE1: .ASCID "Enter the character K after the prompt." LINE2: .ASCID "This character will not be echoed as you type it." LINE3: .ASCID "The terminal character equivalent of K is displayed." PROMPT: .ASCID ">>" BLANK: .ASCID " " FAOSTR: .ASCID "TERMINAL CHARACTER IS !UL" TEXT: .BLKB 80 ; Buffer for formatted text TEXT_LEN = . - TEXT ; Length of TEXT TEXT_DSC: ; Descriptor for TEXT string .WORD TEXT_LEN ; DSC$W_LENGTH .BYTE DSC$K_DTYPE_T ; DSC$B_DTYPE .BYTE DSC$K_CLASS_S ; DSC$B_CLASS .ADDRESS TEXT ; DSC$A_POINTER CHAR_SET: .LONG SMG$C_HANYU ; Character set value TERM_CHAR: .BLKL ; Space for terminator character code PASTEBOARD_1: .BLKL ; Pasteboard ID DISPLAY_1: .BLKL ; Display ID KEYBOARD_1: .BLKL ; Keyboard ID ;+ ; Declare PSECT for code. ;- .PSECT $CODE RD,NOWRT,EXE,SHR,PIC ;+ ; Begin main routine. ;- .ENTRY SMG_DEMO, ^M<> ; Save no registers ;+ ; Create virtual display. ;- PUSHL #SMG$M_BORDER ; Put flag on stack PUSHL #60 ; Put columns on stack PUSHL #7 ; Put rows on stack PUSHAB L^CHAR_SET ; Address of character set PUSHL #0 ; Do not specify video attribute PUSHAB 16(SP) ; Address of flag PUSHAB L^DISPLAY_1 ; Address of display ID PUSHAB 20(SP) ; Address of columns PUSHAB 20(SP) ; Address of rows CALLS #6, G^SMG$CREATE_VIRTUAL_DISPLAY ADDL2 #12, SP ; Pop off temporaries ; Create pasteboard. PUSHAB L^PASTEBOARD_1 ; Address of pasteboard CALLS #1, G^SMG$CREATE_PASTEBOARD ; Create virtual keyboard. PUSHAB L^KEYBOARD_1 ; Address of keyboard CALLS #1, G^SMG$CREATE_VIRTUAL_KEYBOARD ; Paste the virtual display at row 3, column 9. PUSHL #9 ; Put column on stack PUSHL #3 ; Put row on stack PUSHAB 4(SP) ; Address of column PUSHAB 4(SP) ; Address of row PUSHAB L^PASTEBOARD_1 ; Address of pasteboard PUSHAB L^DISPLAY_1 ; Address of display CALLS #4, G^SMG$PASTE_VIRTUAL_DISPLAY ADDL2 #8, SP ; Pop off temporaries ; Write instructions. PUSHAB L^CHAR_SET ; Character set PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHAB L^LINE1 ; "Enter the character..." PUSHAB L^DISPLAY_1 ; Display ID CALLS #7, G^SMG$PUT_LINE PUSHAB L^CHAR_SET ; Character set PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHAB L^LINE2 ; "This character will not..." PUSHAB L^DISPLAY_1 ; Display ID CALLS #7, G^SMG$PUT_LINE PUSHAB L^CHAR_SET ; Character set PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHAB L^LINE3 ; "The terminal character..." PUSHAB L^DISPLAY_1 ; Display ID CALLS #7, G^SMG$PUT_LINE PUSHAB L^BLANK ; Blank line PUSHAB L^DISPLAY_1 ; Display ID CALLS #2, G^SMG$PUT_LINE ; Read a keystroke from the virtual keyboard. PUSHAB L^DISPLAY_1 ; Display ID CLRL -(SP) ; No timeout PUSHAB L^PROMPT ; Prompt string PUSHAB L^TERM_CHAR ; Longword for terminator code PUSHAB L^KEYBOARD_1 ; Keyboard ID CALLS #5, G^SMG$READ_KEYSTROKE ; Format the terminator code using $FAO. $FAO_S CTRSTR=L^FAOSTR,- ; FAO control string OUTLEN=L^TEXT_DSC+DSC$W_LENGTH,- ; Output string length OUTBUF=L^TEXT_DSC,- ; Output buffer P1=L^TERM_CHAR ; Value to format ; Display the formatted text. PUSHAB L^BLANK ; Blank line PUSHAB L^DISPLAY_1 ; Display ID CALLS #2, G^SMG$PUT_LINE PUSHAB L^CHAR_SET ; Character set PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHL #0 ; Neglect optional parameters PUSHAB L^TEXT_DSC ; Text to display PUSHAB L^DISPLAY_1 ; Display ID CALLS #7, G^SMG$PUT_LINE ; Return with status from last call. RET .END SMG_DEMO ; Specify SMG_DEMO as main program |
Example 7-7 uses SMG$READ_KEYSTROKE from VAX Pascal. It also demonstrates the use of SMG$CREATE_VIRTUAL_DISPLAY, SMG$CREATE_PASTEBOARD, SMG$CREATE_VIRTUAL_KEYBOARD, SMG$PASTE_VIRTUAL_DISPLAY, and SMG$PUT_LINE.
Example 7-7 Using SMG$ Routines in VAX Pascal |
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{ This program demonstrates the use of the SMG$ routines, in particular } { SMG$READ_KEYSTROKE. } [INHERIT('SYS$LIBRARY:STARLET')] PROGRAM SMG_DEMO; TYPE UNSIGNED_WORD = [WORD] 0..65535; FUNCTION SMG$CREATE_VIRTUAL_DISPLAY ( ROWS, COLUMNS: INTEGER; VAR DISPLAY_ID: INTEGER; DISPLAY_ATTRIBUTES, VIDEO_ATTRIBUTES, CHAR_SET: UNSIGNED := %IMMED 0): UNSIGNED; EXTERN; FUNCTION SMG$CREATE_PASTEBOARD ( VAR PASTEBOARD_ID: INTEGER; OUTPUT_DEVICE: PACKED ARRAY [A..B:INTEGER] OF CHAR := %IMMED 0; ROWS, COLUMNS: INTEGER := %IMMED 0; PRESERVE_SCREEN_FLAG: BOOLEAN := %IMMED 0) : UNSIGNED; EXTERN; FUNCTION SMG$CREATE_VIRTUAL_KEYBOARD ( VAR KEYBOARD_ID: INTEGER; FILESPEC: PACKED ARRAY [A..B:INTEGER] OF CHAR := %IMMED 0; DEFAULT_FILESPEC: PACKED ARRAY [C..D:INTEGER] OF CHAR := %IMMED 0; RESULTANT_FILESPEC: PACKED ARRAY [E..F:INTEGER] OF CHAR := %IMMED 0 ): UNSIGNED; EXTERN; FUNCTION SMG$PASTE_VIRTUAL_DISPLAY ( DISPLAY_ID, PASTEBOARD_ID: INTEGER; ROW, COLUMN: INTEGER): UNSIGNED; EXTERN; FUNCTION SMG$READ_KEYSTROKE ( KEYBOARD_ID: INTEGER; VAR TERMINATOR_CODE: UNSIGNED_WORD; PROMPT: PACKED ARRAY [A..B:INTEGER] OF CHAR := %IMMED 0; TIMEOUT, DISPLAY_ID: INTEGER := %IMMED 0): UNSIGNED; EXTERN; FUNCTION SMG$PUT_LINE ( DISPLAY_ID: INTEGER; TEXT: PACKED ARRAY [A..B:INTEGER] OF CHAR; LINE_ADVANCE: INTEGER := %IMMED 0; RENDITION_SET, RENDITION_COMPLEMENT: UNSIGNED := %IMMED 0; WRAP_FLAG: BOOLEAN := %IMMED 0; CHAR_SET: UNSIGNED := %IMMED 0): UNSIGNED; EXTERN; var PASTEBOARD_1, DISPLAY_1, KEYBOARD_1: INTEGER; TERMINATOR: UNSIGNED_WORD; BEGIN { Create virtual display, pasteboard and virtual keyboard } SMG$CREATE_VIRTUAL_DISPLAY (ROWS := 7, COLUMNS := 60, DISPLAY_ID := DISPLAY_1, DISPLAY_ATTRIBUTES := SMG$M_BORDER, CHAR_SET := SMG$C_HANYU); SMG$CREATE_PASTEBOARD (PASTEBOARD_ID := PASTEBOARD_1); SMG$CREATE_VIRTUAL_KEYBOARD (KEYBOARD_ID := KEYBOARD_1); { Paste the virtual display at row 3, column 9 } SMG$PASTE_VIRTUAL_DISPLAY (DISPLAY_ID := DISPLAY_1, PASTEBOARD_ID := PASTEBOARD_1, ROW := 3, COLUMN := 9); { Write the instructions to the virtual display } SMG$PUT_LINE (DISPLAY_ID := DISPLAY_1, TEXT := 'Enter the character K after the >> prompt.', CHAR_SET := SMG$C_HANYU); SMG$PUT_LINE (DISPLAY_ID := DISPLAY_1, TEXT := 'This character will not be echoed as you type it.', CHAR_SET := SMG$C_HANYU); SMG$PUT_LINE (DISPLAY_ID := DISPLAY_1, TEXT := 'The terminal character equivalent of K is displayed.', CHAR_SET := SMG$C_HANYU); SMG$PUT_LINE (DISPLAY_ID := DISPLAY_1, TEXT := ' ', CHAR_SET := SMG$C_HANYU); { Read the keystroke from the virtual keyboard } SMG$READ_KEYSTROKE (KEYBOARD_ID := KEYBOARD_1, DISPLAY_ID := DISPLAY_1, TERMINATOR_CODE := TERMINATOR, PROMPT := '>>'); { Display the decimal value of the terminator code } SMG$PUT_LINE (DISPLAY_ID := DISPLAY_1, TEXT := ' ', CHAR_SET := SMG$C_HANYU); SMG$PUT_LINE (DISPLAY_ID := DISPLAY_1, TEXT := 'TERMINAL CHARACTER IS ' + DEC(TERMINATOR,5,1), CHAR_SET := SMG$C_HANYU); END. |
The program shown in Example 7-8 calls SMG$READ_KEYSTROKE from VAX PL/I.
Example 7-8 Using SMG$ Routines in VAX PL/I |
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/* * Example of SMG$READ_KEYSTROKE. */ /* * Declare the RTL entry points. */ declare SMG$CREATE_VIRTUAL_KEYBOARD external entry( fixed binary(31), /* new-keyboard-id */ character(*), /* filespec */ character(*), /* default-filespec */ character(*) varying ) /* resultant-filespec */ returns(fixed binary(31)) options(variable); declare SMG$DELETE_VIRTUAL_KEYBOARD external entry( fixed binary(31) ) /* keyboard-id */ returns(fixed binary(31)); declare SMG$READ_KEYSTROKE external entry( fixed binary(31), /* keyboard-id */ fixed binary(15), /* terminator-code */ character(*), /* prompt-string */ fixed binary(31), /* timeout */ fixed binary(31) ) /* display-id */ returns(fixed binary(31)) options(variable); /* * Get the value of the SMG constants from PLISTARLET. */ %include $SMGDEF; declare SMG$_EOF globalref value fixed binary(31); /* * Misc. constants. */ %replace false by '0'b; %replace true by '1'b; /* * The following compile-time routine will signal an error at run-time * if the status value that it is passed does not have success or * informational severity. (i.e. if the low bit is not set.) */ %signal_if: procedure (status_val) returns(character); %declare status_val character; %return( 'if posint(' || status_val || ',1,1) = 0 ' || 'then signal vaxcondition(' || status_val || ')' ); %end; main: proc options(main, ident('V4.2')); declare exit bit initial(false); declare status fixed binary(31); declare keyboard_id fixed binary(31); declare terminator fixed binary(15); /* * Create the virtual keyboard necessary for the read. */ status = smg$create_virtual_keyboard( keyboard_id ); signal_if( status ); /* * Read a single keystroke. If that keystroke is an end-of-file, * then exit. Otherwise, SELECT the appropriate action based on * the key. */ do while(^exit); status = smg$read_keystroke( keyboard_id, terminator, 'Command: ', 20 ); if status = SMG$_EOF then exit = true; else do; signal_if( status ); select (terminator); when (SMG$K_TRM_PF2, SMG$K_TRM_HELP, rank('H'), rank('h'), rank('?') ) call display_help; when(SMG$K_TRM_DO) call do_command; when(rank('E'), rank('e')) exit = true; otherwise call command_error; end; end; end; /* * We're done, so delete the virtual keyboard. */ status = smg$delete_virtual_keyboard( keyboard_id ); signal_if( status ); end main; display_help: procedure; put skip edit('This program uses single keystroke commands.') (A); put skip edit('The following keys are valid:') (A); put skip; put skip edit(' Key Function') (A); put skip edit(' E/e Exit') (A); put skip edit(' <DO> Your choice...') (A); put skip edit(' ?/H/h/<HELP> Help') (A); put skip; end display_help; do_command: procedure; put skip edit('The DO key was pressed') (A); put skip; end do_command; command_error: procedure; put skip edit('The key pressed was not valid - please try again.') (A); put skip edit('(H for HELP).' ) (A); put skip; end command_error; |
Example 7-9 demonstrates how to call SMG$READ_KEYSTROKE from VAX RPG II. This program also uses SMG$CREATE_VIRTUAL_KEYBOARD and SMG$DELETE_VIRTUAL_KEYBOARD.
This RPG II program displays the following if the cursor positioning and control keys are typed:
UP DOWN RIGHT LEFT |
These keys include the arrow keys (up, down, right, and left) and Ctrl/Z.
Example 7-9 Using SMG$ Routines in VAX RPG II |
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0 | 1 | 2 | 3 | 4 | 5 | 6 | 1234567890123456789012345678901234567890123456789012345678901234567890 F*+ F* This RPG II program demonstrates the use of the RTL routine F* SMG$READ_KEYSTROKE to read a keystroke from the terminal. F* F* The program takes input from the terminal until Ctrl/Z is F* typed. If any of the four cursor positioning keys is typed, F* a string is displayed corresponding to the key. F* F* Build this program using the following commands: F* F* $ RPG READ_KEY F* $ CREATE SMGDEF.MAR F* .TITLE SMGDEF - Define SMG$ constants F* .Ident /1-000/ F* F* $SMGDEF GLOBAL F* .END F* $ MACRO SMGDEF F* $ LINK READ_KEY,SMGDEF F*- FTTY D V 5 TTY C* External definitions for SMG routines. C CREKB EXTRN'SMG$CREATE_VIRTUAL_KEYBOARD' C DELKB EXTRN'SMG$DELETE_VIRTUAL_KEYBOARD' C REAKEY EXTRN'SMG$READ_KEYSTROKE' C* External definitions for SMG terminators. C T_UP EXTRN'SMG$K_TRM_UP' C T_DOWN EXTRN'SMG$K_TRM_DOWN' C T_LEFT EXTRN'SMG$K_TRM_LEFT' C T_RIGHT EXTRN'SMG$K_TRM_RIGHT' C T_CTRLZ EXTRN'SMG$K_TRM_CTRLZ' C* Create the virtual keyboard. C N99 CALL CREKB C PARM KB_ID 90 WL C SETON 99 C* Read a keystroke. C CALL REAKEY C PARM KB_ID 90 RL C PARM T_CODE 50 WW C* Turn on an indicator if a cursor positioning key was typed. C T_CODE COMP T_UP 01 C T_CODE COMP T_DOWN 02 C T_CODE COMP T_LEFT 03 C T_CODE COMP T_RIGHT 04 C* Turn on LR to quit if Ctrl/Z was typed. C T_CODE COMP T_CTRLZ LR C* Display a message if a cursor positioning key was typed. C 01 'UP' DSPLYTTY C 02 'DOWN' DSPLYTTY C 03 'LEFT' DSPLYTTY C 04 'RIGHT' DSPLYTTY C* Delete the virtual keyboard. CLR CALL DELKB CLR PARM KB_ID 90 RL |
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