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White Paper: 64-bit Versus 32-bit Addressing

What does a programmer need to know about 64-bit addressing on Alpha versus 32-bit addressing on SPARC? To write portable code as well as code that runs in a mixed 64- and 32-bit environment, you need to understand how the different addressing modes affect files and file systems, data representation, data alignment, constants, structures, variables, and library calls.

The SunOS to DEC OSF/1 Porting Guide describes in detail how to write portable code that accommodates the 64-bit versus 32-bit differences. This paper highlights the major impacts. See the porting guide for further information.

Note While you port the source code, run translated versions of your applications on DIGITAL UNIX. FreePort Express and the run-time environment automatically make the adjustments necessary to run 32-bit programs on a 64-bit system.

File systems

On a DIGITAL UNIX system you can create much larger files and file systems than you can on a SunOS SPARC system. When working in a mixed 64- and 32-bit environment, be aware that SunOS systems can't fully access files or file systems built to utilize 64-bit addressing.

Data representation

The size in bits of C language data types on DIGITAL UNIX and SunOS systems is the same with the exception of the long and pointer data types. On SunOS, long and pointer data types are 32 bits. On DIGITAL UNIX, long and pointer data types are 64 bits. The size difference between long and pointer DIGITAL UNIX and SunOS SPARC systems affects data alignment and structures.

Natural data alignment

When using the long and pointer data types in structure definitions shared between 64- and 32-bit systems, you need to understand the natural alignment differences between the two types of systems. Table 1 shows the alignment differences.

Table 1 Natural data alignment

Data Type Byte multiples
  SunOS SPARC DIGITAL UNIX
char 1 1
short 2 2
int 4 4
long 4 8
long long 8 8
float 4 4
double 8 8
pointer 4 8

Higher level language compilers like C automatically align data and variables to their natural boundaries. But if you use assembly language, you need to code to the alignment restrictions described below.

Structures

The 64-bit size of the long and pointer data types affects the size of a structure, its alignment, and its bit field declarations as follows:

Size The size of structures and unions on DIGITAL UNIX systems can be different from those on 32-bit SunOS SPARC systems. In a mixed environment, be careful about using long and pointer data types as members in shared structures. These DIGITAL UNIX data types introduce sizes that are not available on 32-bit systems.
Structure and member alignment On DIGITAL UNIX systems, structure members are padded to ensure they align on their natural boundaries: char on a byte boundary, short on a word boundary, int on a longword boundary, and long and pointer on quadword boundaries. In turn, the structures themselves are aligned according to the strictest aligned member. To ensure this alignment, DIGITAL UNIX uses padding within or at the end of structures.

Guidelines

Always use the sizeof operator to determine the size of a structure. You cannot assume that the size of a structure is equal to the sum of its members.

Order members within a structure in a way that minimizes the amount of padding needed to ensure proper alignment.

Bit fields In a C structure declaration, adjacent bit fields are packed together in the previous bit field's unit on both 64- and 32-bit systems. But because a DIGITAL UNIX long is 64 rather than 32 bits long, adjacent declarations of bit fields of type long on DIGITAL UNIX might differ from the equivalent declarations on SunOS SPARC and lead to different results. To ensure the same behavior on both systems, change bit field definitions of type long to type int.

Integer and long constants

If you are exchanging data between 64- and 32-bit systems, some constants can have different values depending on the type of system and consequently the behavior of some operators can change. The SunOS to DIGITAL UNIX Porting Guide discusses ways to assign values and pass arguments to minimize such errors. The guide also describes how to perform bit shift operations that achieve the intended result.

Variables

The 64-bit DIGITAL UNIX environment changes assumptions about how you declare your variables and how you use them in assignments and in function arguments.

Declarations When an application must run on both 64-bit and 32-bit systems, define your int and long declarations as follows. For a variable that needs to be 32 bits in size on both DIGITAL UNIX on SunOS systems, define the type to be int. For a variable that should be 32 bits on SunOS systems but 64 bits on DIGITAL UNIX, define the variable to be long.
Assignments and function arguments Variables of type pointer, int, and long are not the same size on DIGITAL UNIX as they are on SunOS SPARC. Unless you follow certain guidelines, you can encounter problems depending on how the variables are assigned and used in your application. The SunOS to DIGITAL UNIX Porting Guide lists these guidelines.
Other variable differences Several other differences in variables between DIGITAL UNIX and SunOS SPARC include:

sizeof operator -- The result of the sizeof operator is of type size_t, which is an unsigned long on DIGITAL UNIX.

Pointer subtraction -- On DIGITAL UNIX, the length of the integer required to hold the difference between two pointers to members of the same array, ptrdiff_t (stddef.h), is a signed long.

Functions with a variable number of arguments -- When writing a routine that receives a variable (context-dependent) number of arguments you must use the stdargs (stdarg.h) or varargs (varargs.h) mechanism. Also, there are some uses of vararg that are nonportable.

Library calls

The 64-bit data types also affect some library calls. The SunOS to DIGITAL UNIX Porting Guide describes how to use assignments correctly with these functions to ensure you don't lose information or otherwise achieve the wrong results. The affected functions are: printf and scanf, malloc and calloc, lseek, and fsetpos and fgetpos.

If you have questions about FreePort Express, send email to fpx-info@scrugs.lkg.dec.com.

 

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