OpenVMS Debugger Manual
C.5.4 Case Sensitivity
Symbol names are case sensitive for language C, meaning that uppercase
and lowercase letters are treated as different characters.
C.5.5 Static and Nonstatic Variables
Variables of the following storage classes are allocated statically:
static, globaldef, globalref, and extern.
Variables of the following storage classes are allocated nonstatically
(on the stack or in registers): auto and register. Such variables can
be accessed only when their defining routine is active (on the call
stack).
C.5.6 Scalar Variables
You can specify scalar variables of any C type in debugger commands
exactly as you would specify them in the source code of the program.
The following paragraphs provide additional information about char
variables and pointers.
The char variables are interpreted by the debugger as byte integers,
not ASCII characters. To display the contents of a char variable ch as
a character, you must use the /ASCII qualifier:
DBG> EXAMINE/ASCII ch
SCALARS\main\ch: "A"
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You also must use the /ASCII qualifier when depositing into a char
variable, to translate the byte integer into its ASCII equivalent. For
example:
DBG> DEPOSIT/ASCII ch = 'z'
DBG> EXAMINE/ASCII ch
SCALARS\main\ch: "z"
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The following example shows use of pointer syntax with the EXAMINE
command. Assume the following declarations and assignments:
static long li = 790374270;
static int *ptr = &li;
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DBG> EXAMINE *ptr
*SCALARS\main\ptr: 790374270
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C.5.7 Arrays
The debugger handles C arrays as for most other languages. That is, you
can examine an entire array aggregate, a slice of an array, or an
individual array element, using array syntax (for example EXAMINE
arr[3]). And you can deposit into only one array element at a time.
C.5.8 Character Strings
Character strings are implemented in C as null-terminated ASCII strings
(ASCIZ strings). To examine and deposit data in an entire string, use
the /ASCIZ (or /AZ) qualifier so that the debugger can interpret the
end of the string properly. You can examine and deposit individual
characters in the string using the C array subscripting operators ([
]). When you examine and deposit individual characters, use the /ASCII
qualifier.
Assume the following declarations and assignments:
static char *s = "vaxie";
static char **t = &s;
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The EXAMINE/AZ command displays the contents of the character string
pointed to by *s and **t:
DBG> EXAMINE/AZ *s
*STRING\main\s: "vaxie"
DBG> EXAMINE/AZ **t
**STRING\main\t: "vaxie"
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The DEPOSIT/AZ command deposits a new ASCIZ string in the variable
pointed to by
*s
. The EXAMINE/AZ command displays the new contents of the string:
DBG> DEPOSIT/AZ *s = "DEC C"
DBG> EXAMINE/AZ *s, **t
*STRING\main\s: "DEC C"
**STRING\main\t: "DEC C"
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You can use array subscripting to examine individual characters in the
string and deposit new ASCII values at specific locations within the
string. When accessing individual members of a string, use the /ASCII
qualifier. A subsequent EXAMINE/AZ command shows the entire string
containing the deposited value:
DBG> EXAMINE/ASCII s[3]
[3]: " "
DBG> DEPOSIT/ASCII s[3] = "-"
DBG> EXAMINE/AZ *s, **t
*STRING\main\s: "VAX-C"
**STRING\main\t: "VAX-C"
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C.5.9 Structures and Unions
You can examine structures in their entirety or on a member-by-member
basis, and deposit data into structures one member at a time.
To reference members of a structure or union, use the usual C syntax
for such references. That is, if variable
p
is a pointer to a structure, you can reference member
y
of that structure with the expression
p ->y
. If variable
x
refers to the base of the storage allocated for a structure, you can
refer to a member of that structure with the
x.y
expression.
The debugger uses C type-checking rules to reference members of a
structure or union. For example, in the case of
x.y
,
y
need not be a member of
x
; it is treated as an offset with a type. When such a reference is
ambiguous---when there is more than one structure with a member
y
---the debugger attempts to resolve the reference according to the
following rules. The same rules for resolving the ambiguity of a
reference to a member of a structure or union apply to both
x.y
and
p ->y
.
- If only one of the members,
y
, belongs in the structure or union,
x
, that is the one that is referenced.
- If only one of the members,
y
, is in the same scope as
x
, then that is the one that is referenced.
You can always give a path name with the reference to
x
to narrow the scope that is used and to resolve the ambiguity. The same
path name is used to look up both
x
and
y
.
C.6 C++ Version 5.5 and Later (Alpha Only)
On Alpha systems, the OpenVMS debugger provides enhanced support for
debugging C++ modules compiled with the Version 5.5 compiler or later
(Alpha only).
The debugger supports the following C++ features:
- C++ names and expressions, including:
- Explicit and implicit this pointer to refer to
class members
- Scope resolution operator (::)
- Member access operators: period (.) and right arrow (->)
- Template instantiations
- Setting breakpoints in:
- Member functions, including static and virtual functions
- Overloaded functions
- Constructors and destructors
- Template instantiations
- Operators
- Calling functions, including overloaded functions
- Debugging programs containing a mixture of C++ code and code in
other languages
The debugging examples in this section refer to the test program
contained in Example C-1, and are extracted from the debugging
session contained in Example C-2. The following subtopics describe
debugger support for C++ (Compiler Version 5.5 (Alpha only)).
C.6.1 Operators in Language Expressions
Supported C++ operators in language expressions follow:
Kind |
Symbol |
Function |
Prefix
|
*
|
Indirection
|
Prefix
|
&
|
Address of
|
Prefix
|
sizeof
|
size of
|
Prefix
|
--
|
Unary minus (negation)
|
Infix
|
+
|
Addition
|
Infix
|
--
|
Subtraction
|
Infix
|
*
|
Multiplication
|
Infix
|
/
|
Division
|
Infix
|
%
|
Remainder
|
Infix
|
<<
|
Left shift
|
Infix
|
>>
|
Right shift
|
Infix
|
==
|
Equal to
|
Infix
|
!=
|
Not equal to
|
Infix
|
>
|
Greater than
|
Infix
|
>=
|
Greater than or equal to
|
Infix
|
<
|
Less than
|
Infix
|
<=
|
Less than or equal to
|
Prefix
|
~ (tilde)
|
Bit-wise NOT
|
Infix
|
&
|
Bit-wise AND
|
Infix
|
|
|
Bit-wise OR
|
Infix
|
^
|
Bit-wise exclusive OR
|
Prefix
|
!
|
Logical NOT
|
Infix
|
&&
|
Logical AND
|
Infix
|
||
|
Logical OR
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Because the exclamation point (!) is an operator, it cannot be used in
C++ programs as a comment delimiter. However, to permit debugger log
files to be used as debugger input, the debugger interprets ! as a
comment delimiter when it is the first nonspace character on a line. In
C++ language mode, the debugger also interprets /* or // as preceding a
comment that continues to the end of the current line.
The debugger accepts the asterisk (*) prefix as an indirection operator
in both C++ language expressions and debugger address expressions. In
address expressions, the
*
prefix is synonymous with either the period (.) prefix or at sign (@)
prefix when the debugger is in C++ language mode.
To prevent unintended modifications to the program being debugged, the
debugger does not support any of the assignment operators in C++ (or
any other language). Thus, such operators as =, +=, --=, ++, and -- are
not recognized in debugger commands. To alter the contents of a memory
location, you must use the debugger DEPOSIT command.
C.6.2 Constructs in Language and Address Expressions
Supported constructs in language and address expressions for C++ follow:
Symbol |
Construct |
[ ]
|
Subscripting
|
. (period)
|
Structure component selection
|
->
|
Pointer dereferencing
|
::
|
Scope resolution
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C.6.3 Data Types
Supported C++ data types follow:
C++ Data Type |
Operating System Data Type Name |
__int64 (Alpha)
|
Quadword Integer (Q)
|
unsigned __int64 (Alpha)
|
Quadword Unsigned (QU)
|
__int32 (Alpha)
|
Longword Integer (L)
|
unsigned __int32 (Alpha)
|
Longword Unsigned (LU)
|
int
|
Longword Integer (L)
|
unsigned int
|
Longword Unsigned (LU)
|
__int16 (Alpha)
|
Word Integer (W)
|
unsigned __int16 (Alpha)
|
Word Unsigned (WU)
|
short int
|
Word Integer (W)
|
unsigned short int
|
Word Unsigned (WU)
|
char
|
Byte Integer (B)
|
unsigned char
|
Byte Unsigned (BU)
|
float
|
F_Floating (F)
|
__f_float (Alpha)
|
F_Floating (F)
|
double
|
D_Floating (D)
|
double
|
G_Floating (G)
|
__g_float (Alpha)
|
G_Floating (G)
|
float (Alpha)
|
IEEE S_Floating (FS)
|
__s_float (Alpha)
|
IEEE S_Floating (FS)
|
double (Alpha)
|
IEEE T_Floating (FT)
|
__t_float (Alpha)
|
IEEE T_Floating (FT)
|
enum
|
(None)
|
struct
|
(None)
|
class
|
(None)
|
union
|
(None)
|
Pointer Type
|
(None)
|
Array Type
|
(None)
|
Floating-point numbers of type float may be represented by F_Floating
or IEEE S_Floating, depending on compiler switches.
Floating-point numbers of type double may be represented by IEEE
T_Floating, D_Floating, or G_Floating, depending on compiler switches.
C.6.4 Case Sensitivity
Symbol names are case sensitive in C++. This means that uppercase and
lowercase letters are treated as different characters.
C.6.5 Displaying Information About a Class
Use the command SHOW SYMBOL to display static information about a class
declaration. Use the command EXAMINE to view dynamic information about
class objects (see Section C.6.6).
The command SHOW SYMBOL/FULL displays the class type declaration,
including:
Data members (including static data members)
Member functions (including static member functions)
Constructors and destructors
Base classes and derived classes
For example:
dbg> SHOW SYMBOL /TYPE C
type C
struct (C, 13 components), size: 40 bytes
overloaded name C
instance C::C(void)
instance C::C(const C &)
dbg> SHOW SYMBOL /FULL C
type C
struct (C, 13 components), size: 40 bytes
inherits: B1, size: 24 bytes, offset: 0 bytes
B2, size: 24 bytes, offset: 12 bytes
contains the following members:
overloaded name C::g
instance C::g(int)
instance C::g(long)
instance C::g(char)
j : longword integer, size: 4 bytes, offset: 24 bytes
s : longword integer, size: 4 bytes, address: # [static]
overloaded name C
int ==(C &)
C & =(const C &)
void h(void) [virtual]
~C(void)
__vptr : typed pointer type, size: 4 bytes, offset: 4 bytes
__bptr : typed pointer type, size: 4 bytes, offset: 8 bytes
structure has been padded, size: 4 bytes, offset: 36 bytes
overloaded name C
instance C::C(void)
instance C::C(const C &)
DBG>
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Note that SHOW SYMBOL/FULL does not display members of base classes or
derived classes. Use the commands SHOW SYMBOL/FULL base_class_name and
SHOW SYMBOL/FULL derived_class_name to display information about
members of those classes. For example:
DBG> SHOW SYMBOL /FULL B1
type B1
struct (B1, 8 components), size: 24 bytes
inherits: virtual A
is inherited by: C
contains the following members:
i : longword integer, size: 4 bytes, offset: 0 bytes
overloaded name B1
void f(void)
B1 & =(const B1 &)
void h(void) [virtual]
__vptr : typed pointer type, size: 4 bytes, offset: 4 bytes
__bptr : typed pointer type, size: 4 bytes, offset: 8 bytes
structure has been padded, size: 12 bytes, offset: 12 bytes
overloaded name B1
instance B1::B1(void)
instance B1::B1(const B1 &)
DBG>
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Use the command SHOW SYMBOL/FULL class_member_name to display
information about class members. For example:
DBG> SHOW SYMBOL /FULL j
record component C::j
address: offset 24 bytes from beginning of record
atomic type, longword integer, size: 4 bytes
record component A::j
address: offset 4 bytes from beginning of record
atomic type, longword integer, size: 4 bytes
DBG>
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Use the SHOW SYMBOL/FULL command to display detailed information about
an object.
Note that SHOW SYMBOL does not currently support qualified names. For
example, the following commands are not currently supported:
SHOW SYMBOL object_name.function_name
SHOW SYMBOL class_name::member_name
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C.6.6 Displaying Information About an Object
The debugger uses C++ symbol lookup rules to display information about
objects. Use the command EXAMINE to display the current value of an
object. For example:
DBG> EXAMINE a
CXXDOCEXAMPLE\main\a: struct A
i: 0
j: 1
__vptr: 131168
DBG>
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You can also display individual object members using the member access
operators, period (.) and right arrow (->), with the EXAMINE
command. For example:
DBG> EXAMINE ptr
CXXDOCEXAMPLE\main\ptr: 40
DBG> EXAMINE *ptr
*CXXDOCEXAMPLE\main\ptr: struct A
i: 0
j: 1
__vptr: 131168
DBG> EXAMINE a.i
CXXDOCEXAMPLE\main\a.i: 0
DBG> EXAMINE ptr->i
CXXDOCEXAMPLE\main\ptr->i: 0
DBG>
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The debugger correctly interprets virtual inheritance. For example:
DBG> EXAMINE c
CXXDOCEXAMPLE\main\c: struct C
inherit B1
inherit virtual A
i: 8
j: 9
__vptr: 131200
i: 10
__vptr: 131232
__bptr: 131104
inherit B2
inherit virtual A (already printed, see above)
i: 11
__vptr: 131280
__bptr: 131152
j: 12
__vptr: 131232
__bptr: 131104
DBG>
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Use the scope resolution operator (::) to reference global variables,
to reference hidden members in base classes, to explicitly reference a
member that is inherited, or otherwise to name a member hidden by the
current context. For example:
DBG> EXAMINE c.j
CXXDOCEXAMPLE\main\c.j: 12
DBG> EXAMINE c.A::j
CXXDOCEXAMPLE\main\c.A::j: 9
DBG> EXAMINE x
CXXDOCEXAMPLE\main\x: 101
DBG> EXAMINE ::x
CXXDOCEXAMPLE\x: 13
DBG>
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To resolve ambiguous member references, the debugger lists the members
that satisfy the reference and requests an unambiguous reference to the
member. For example:
DBG> EXAMINE c.i
%DEBUG-I-AMBIGUOUS, 'i' is ambiguous, matching the following
CXXDOCEXAMPLE\main\c.B1::i
CXXDOCEXAMPLE\main\c.B2::i
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> EXAMINE c.B1::i
CXXDOCEXAMPLE\main\c.B1::i: 10
DBG>
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Use the scope resolution operator (::) to refer to static data members.
For example:
DBG> EXAMINE c.s
CXXDOCEXAMPLE\main\c.s: 42
DBG> EXAMINE C::s
C::s: 42
DBG>
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Use the SHOW SYMBOL/FULL to display the class type of an object (see
Section C.6.5).
C.6.7 Setting Watchpoints
You can set watchpoints on objects. All nonstatic data members are
watched (including those in base classes). Static data members are not
watched when you set a watchpoint on the object. However, you can
explicitly set watchpoints on static data members. For example:
DBG> SET WATCH c
%DEBUG-I-WPTTRACE, non-static watchpoint, tracing every instruction
DBG> GO
watch of CXXDOCEXAMPLE\main\c.i at CXXDOCEXAMPLE\main\%LINE 50+8
50: c.B2::i++;
old value: 11
new value: 12
break at CXXDOCEXAMPLE\main\%LINE 51
51: c.s++;
DBG> SET WATCH c.s
DBG> GO
watch of CXXDOCEXAMPLE\main\c.s at CXXDOCEXAMPLE\main\%LINE 51+16
51: c.s++;
old value: 43
new value: 44
break at CXXDOCEXAMPLE\main\%LINE 53
53: b1.f();
DBG>
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C.6.8 Debugging Functions
The debugger uses C++ symbol lookup rules to display information on
member functions. For example:
DBG> EXAMINE /SOURCE b1.f
module CXXDOCEXAMPLE
14: void f() {}
DBG> SET BREAK B1::f
DBG> GO
break at routine B1::f
14: void f() {}
DBG>
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The debugger correctly interprets references to the
this pointer. For example:
DBG> EXAMINE this
B1::f::this: 16
DBG> EXAMINE *this
*B1::f::this: struct B1
inherit virtual A
i: 2
j: 3
__vptr: 131184
i: 4
__vptr: 131248
__bptr: 131120
DBG> EXAMINE this->i
B1::f::this->i: 4
DBG> EXAMINE this->j
B1::f::this->A::j: 3
DBG>EXAMINE i
B1::f::this->i: 4
DBG> EXAMINE j
B1::f::this->A::j: 3
DBG>
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The debugger correctly references virtual member functions. For example:
DBG> EXAMINE /SOURCE %LINE 53
module CXXDOCEXAMPLE
53: b1.f();
DBG> SET BREAK this->h
DBG> SHOW BREAK
breakpoint at routine B1::f
breakpoint at routine B1::h
!!
!! We are at the call to B1::f made at 'c.B1::f()'.
!! Here this->h matches C::h.
!!
DBG> GO
break at routine B1::f
14: void f() {}
DBG> EXAMINE /SOURCE %LINE 54
module CXXDOCEXAMPLE
54: c.B1::f();
DBG> SET BREAK this->h
DBG> SHOW BREAK
breakpoint at routine B1::f
breakpoint at routine B1::h
breakpoint at routine C::h
!!
!! Handling overloaded functions
!!
DBG> SET BREAK g
%DEBUG-I-NOTUNQOVR, symbol 'g' is overloaded
overloaded name C::g
instance C::g(int)
instance C::g(long)
instance C::g(char)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SET BREAK g(int)
DBG> CANCEL BREAK/ALL
DBG>
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If you try to set a break on an overloaded function, the debugger lists
the instances of the function and requests that you specify the correct
instance. For example, with Debugger Version 7.2:
DBG> SET BREAK g
%DEBUG-I-NOTUNQOVR, symbol 'g' is overloaded
overloaded name C::g
instance void g(int)
instance void g(long)
instance void g(char *)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SET BREAK g(int)
DBG>
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Note
The means of displaying and specifying overloaded functions is
different than in the OpenVMS Debugger Version 7.1C.
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The debugger provides support for debugging constructors, destructors,
and operators. For example:
DBG> SET BREAK C
%DEBUG-I-NOTUNQOVR, symbol 'C' is overloaded
overloaded name C
instance C::C(void)
instance C::C(const C &)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SHOW SYMBOL /FULL ~C
routine C::~C
type signature: ~C(void)
code address: #, size: 152 bytes
procedure descriptor address: #
DBG> SET BREAK %NAME'~C'
DBG> SET BREAK %NAME'=='
%DEBUG-W-UNALLOCATED, '==' is not allocated in memory (optimized away)
%DEBUG-E-CMDFAILED, the SET BREAK command has failed
DBG> SHOW SYMBOL /FULL ==
routine C::==
type signature: int ==(C &)
address: unallocated
DBG> SHOW BREAK
breakpoint at routine C::~C
DBG>
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