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Phase I Winners | Phase II Winners
Phase III Winners | Phase IV Winners
Grand Finals Winners |
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Phase III Winners |
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Best Level
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1st Place - CTF-CBP2-Pistola
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Hardcore CTF Tourney Map designed especially for fast and frantic games. Balanced with feedback from competative players, the focus is on gameplay here! The architecture still shines through its simple yet twisted winding-arch-compositing. Have fun! :) |
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CTF-CBP2-Pistola 1 |
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CTF-CBP2-Pistola 2 |
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2nd Place - DM-CBP2-Khrono
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As the gears turn endlessly, the blood is washed from the worn cobble stones in the home of the keeper... the keeper of the bell; the keeper of time; the keeper of Khrono. Khrono is a tight, fairly open one on one level, with plenty of room to move, but nowhere to hide. |
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DM-CBP2-Khrono 1 |
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DM-CBP2-Khrono 2 |
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3rd Place - DM-CBP2-Meitak
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If the visuals don't blow you away, the gameplay will. This multi level one on one arena will have you twisting, turning, and pulling off massive lift jumps for powerups in a tense battle for control, and ultimately, victory. |
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DM-CBP2-Meitak 1 |
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DM-CBP2-Meitak 2 |
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4th Place - DM-Sanctum2-SE
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I primarily wanted to create a Deathmatch level that would cater for around a dozen players. My goal was to give it a unique visual style with plenty of variation but sticking to a single theme. Obviously the top priority was gameplay with visuals coming a very close second. The ability to get anywhere within the level quickly was also an important factor. I honestly feel that with DM-Sanctum2-SE i have achieved all that i set out to. |
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DM-Sanctum2-SE 1 |
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DM-Sanctum2-SE 2 |
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5th Place - DM-CBP2-Tydal
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Decrepid and aging, this massive underwater facility provides for an intense and convoluted deathmatch setting. |
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DM-CBP2-Tydal 1 |
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DM-CBP2-Tydal 2 |
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Finalist - DM-1on1-Idrus-due
Finalist - DM-1on1-SamuraiI
Finalist - DM-Rusing
Finalist - CTF-CBP2-Botanic
Finalist - CTF-Confrontation
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