! 
! OpenVMS Debug32/64 Debugger Resource File 
! 
DebugVersion: 71 
! 
! GEOMETRY RESOURCES: 
! 
! Written when you execute "SAVE OPTIONS" from the Options Menu. 
! 
DebugSource.x:   11 
DebugSource.y:   30 
DebugSource.width:  620 
DebugSource.height:  700 
! 
DebugControl.x:   650 
DebugControl.y:   30 
DebugControl.width:  600 
DebugControl.height:  700 
! 
DebugEditor.x:   650 
DebugEditor.y:   30 
DebugEditor.width:  600 
DebugEditor.height:  700 
! 
DebugInstruction.x:  11 
DebugInstruction.y:  769 
DebugInstruction.width:  620 
DebugInstruction.height: 243 
! 
*DebugBrowser.x:  650 
*DebugBrowser.y:  30 
*DebugBrowser.width:  335 
*DebugBrowser.height:  300 
! 
! LINE NUMBER DISPLAY RESOURCES: 
! 
!   Create the line or address number display in views at startup? 
! 
DebugSource.StartupShowSourceLineno: True 
DebugInstruction.StartupShowInstLineno: True 
DebugInstruction.StartupShowInstAddrno: False 
! 
! WINDOW PANE RESOURCES:  
! 
! Relative size of panes in main window. 
! Main window height is derived from sum of panes. 
! 
DebugSource*SrcView.height:  460 
DebugSource*PushbuttonPanel.height: 36 
DebugSource*MessageOutputPanel.height: 145 
! 
DebugControl.BreakpointView.height: 175 
DebugControl.MonitorView.height: 150 
DebugControl.TaskView.height:  130 
DebugControl.RegisterView.height: 250 
! 
! CUSTOM BUTTON RESOURCES: 
! 
! The following resources determine which buttons to put in the button panel. 
! Buttons will show in the order they are listed here. 
! For each button there MUST be a set of associated resources. 
! EXAMPLE: 
!   ButtonCommand    - Associates a command with the button. 
!   ButtonLegend     - Button Label or pixmap name if pixmap flag is True. 
!   ButtonPixmapFlag - If True uses ButtonLegend as predefined pixmap name. 
! 
DebugControl.ButtonList: \ GoButton, StepButton, StepInButton, ... 
! 
DebugControl.ButtonCommand.GoButton:  go 
DebugControl.ButtonLegend.GoButton:  go_pixmap 
DebugControl.ButtonPixmapFlag.GoButton:  True 
! 
DebugControl.ButtonCommand.StepButton:  step 
DebugControl.ButtonLegend.StepButton:  STEP 
DebugControl.ButtonPixmapFlag.StepButton: False 
! 
DebugControl.ButtonCommand.StepInButton: step/in 
DebugControl.ButtonLegend.StepInButton:  S/in 
DebugControl.ButtonPixmapFlag.StepInButton: False 
! 
DebugControl.ButtonCommand.StepReturnButton: step/return 
DebugControl.ButtonLegend.StepReturnButton: S/ret 
DebugControl.ButtonPixmapFlag.StepReturnButton: False 
! 
DebugControl.ButtonCommand.StepCallButton: step/call 
DebugControl.ButtonLegend.StepCallButton: S/call 
DebugControl.ButtonPixmapFlag.StepCallButton: False 
! 
DebugControl.ButtonCommand.ExamineButton: examine %s 
DebugControl.ButtonLegend.ExamineButton: EX 
DebugControl.ButtonPixmapFlag.ExamineButton: False 
! 
DebugControl.ButtonCommand.ExamineASCIZButton: examine/asciz %s 
DebugControl.ButtonLegend.ExamineASCIZButton: E/az 
DebugControl.ButtonPixmapFlag.ExamineASCIZButton: False 
! 
DebugControl.ButtonCommand.ExamineASCICButton: examine/ascic %s 
DebugControl.ButtonLegend.ExamineASCICButton: E/ac 
DebugControl.ButtonPixmapFlag.ExamineASCICButton: False 
! 
DebugControl.ButtonCommand.EvalButton:  evaluate %s 
DebugControl.ButtonLegend.EvalButton:  EVAL 
DebugControl.ButtonPixmapFlag.EvalButton: False 
! 
DebugControl.ButtonCommand.MonitorButton: monitor %s 
DebugControl.ButtonLegend.MonitorButton: MON 
DebugControl.ButtonPixmapFlag.MonitorButton: False 
! 
! THE FOLLOWING RESOURCES CAN ONLY BE CHANGED BY EDITING THIS FILE. 
! ----------------------------------------------------------------- 
! Be sure to trim off any trailing white-spaces. 
! 
! FONT RESOURCES: 
! 
!   If a font is specified for a view, and the font is available on the 
!   system, it will be used for that view. 
! 
!   For any views which do not explicitly specify a font, the font specified 
!   by the resource "DebugDefault.Font" will be used if it is available on the 
!   system. 
! 
!   If no font resources are specified at all, the debugger will use the 
!   systems own default font specification. 
! 
!   The "DebugOptions.Font" applies to all optional views.  We suggest that 
!   you select a font with a point size no larger than 14 in the option views 
!   in order to preserve label alignment. 
! 
!   Using 132 column sources?  Try this narrow font: 
!       -dec-terminal-medium-r-narrow--14-100-100-100-c-60-iso8859-1 
! 
!              FORMAT:   -*-FONTNAM-FACE-T-*--*-PTS-*-*-*-*-CHARSET 
! 
DebugDefault.Font:  -*-COURIER-BOLD-R-*--*-120-*-*-*-*-ISO8859-1 
DebugSource.Font:   -*-COURIER-BOLD-R-*--*-120-*-*-*-*-ISO8859-1 
DebugInstruction.Font:   -*-COURIER-BOLD-R-*--*-140-*-*-*-*-ISO8859-1 
DebugMessage.Font:  -*-COURIER-BOLD-R-*--*-120-*-*-*-*-ISO8859-1 
DebugOptions.Font:   -*-COURIER-BOLD-R-*--*-120-*-*-*-*-ISO8859-1 
! 
! STARTUP RESOURCES: 3=Iconified, 0=Visible 
! 
DebugSource.initialState:  0 
DebugControl.initialState:  0 
DebugEditor.initialState:  0 
DebugInstruction.initialState:  0 
! 
! COLOR RESOURCES: 
! 
! Use any of the OSF Motif Named Colors. 
! 
! Foreground = Text Color, Background = Window Color 
! 
! Try: Gainsboro, MintCream, Linen, SeaShell, MistyRose, Honeydew 
!      Cornsilk, Lavender 
! 
! To use your system default color scheme, comment out all lines 
! pertaining to color. 
! 
! Common color scheme (unless overridden for a specific view) 
! 
*background:     Gainsboro 
*borderColor:     Red 
! 
! Source View Colors 
! 
!DebugSource*background:   Gainsboro 
DebugSource*topShadowColor:                     WindowTopshadow 
DebugSource*bottomShadowColor:                  WindowBottomshadow 
DebugSource*src_txt.foreground:   blue 
DebugSource*src_txt.background:   white 
DebugSource*src_lineno_txtw.foreground:  red 
DebugSource*cnt_msg_txt.foreground:  black 
DebugSource*cnt_msg_txt.background:  white 
! 
! Control View Colors 
! 
!DebugControl*background:   Gainsboro 
DebugControl*topShadowColor:                    WindowTopshadow 
DebugControl*bottomShadowColor:                 WindowBottomshadow 
! 
! Instruction View Colors 
! 
!DebugInstruction*background:   Gainsboro 
DebugInstruction*topShadowColor:                WindowTopshadow 
DebugInstruction*bottomShadowColor:             WindowBottomshadow 
DebugInstruction*inst_txt.foreground:  blue 
DebugInstruction*inst_txt.background:  white 
DebugInstruction*inst_addrno_txtw.foreground:  red 
! 
! Editor Colors 
! 
!DebugEditor*background:   Gainsboro 
DebugEditor*topShadowColor:                 WindowTopshadow 
DebugEditor*bottomShadowColor:              WindowBottomshadow 
DebugEditor*edit_textw.foreground:  black 
DebugEditor*edit_textw.background:  white 
! 
! REGISTER VIEW RESOURCES: 
! 
 
! Which Registers to display by default in the Register View? 
! CF = Call Frame, GP = General Purpose, FP = Floating Point (Integrity and Alpha Only) 
                                                              
! 
*Show_CF_Registers.set:  True 
*Show_GP_Registers.set:  False 
*Show_FP_Registers.set:  False 
! 
! SHOW MESSAGE/COMMAND SEPARATOR LINES? 
! 
*Show_Message_Separators.set:  True 
! 
! TRACK LANGUAGE CHANGES? (parser follows module language) 
! 
*Track_Language_Changes.set:  False 
! 
! KEY SEQUENCE RESOURCES: 
! 
! Key sequence used to activate the dialog box for conditional and action 
! breakpoints. 
! 
DebugSource.ModifyBreakpointToggleSequence: Ctrl <Btn1Down>, Ctrl <Btn1Up> 
! 
! GENERAL KEYPAD FUNCTIONS: 
! 
!<Key>0xFFB0=KP0, <Key>0xFF91,<Key>0xFFB0=GOLD-KP0, 
!<Key>0xFF94,<Key>0xFFB0=BLUE-KP0, <Key>0xFFB1=KP1, 
!<Key>0xFF91,<Key>0xFFB1=GOLD-KP1, <Key>0xFFAC=KP, 
DebugSource.*XmText.translations:#override\n\
    <Key>0xFFB0: EnterCmdOnCmdLine("step/line") \n\
    <Key>0xFFB1: EnterCmdOnCmdLine("examine") \n\
    <Key>0xFFAC: EnterCmdOnCmdLine("go") \n\
    <Key>0xFF91,<Key>0xFFB0: EnterCmdOnCmdLine("step/into") \n\
    <Key>0xFF94,<Key>0xFFB0: EnterCmdOnCmdLine("step/over") \n\
    <Key>0xFF91,<Key>0xFFB1: EnterCmdOnCmdLine("examine^") \n\
    <Key>0xFFB5: EnterCmdOnCmdLine("show calls") \n\
    <Key>0xFF91,<Key>0xFFB5: EnterCmdOnCmdLine("show calls 3") \n\
    <Key>0xFF8D: activate()\n 
! 
! IDENTIFIER WORD SELECTION: (language-based delimiters) 
! NOTE: DO NOT use any double click combinitation for the following resource 
!       otherwise normal text selection in the source window will not work. 
! 
DebugSource.IdentifierSelectionSequence: Ctrl<Btn1Down> 
! 
! EXIT CONFIRMATION: 
! 
DebugDisplayExitConfirmDB:  True 
! 
! COMMAND ECHO: 
! 
DebugEchoCommands:   True 
! 
! TITLE FORMAT: Main window and optional view window. 
! 
! The following title format directives are supported: 
! 
!   %t - The title of the debugger application. 
!   %p - The name of the user program being debugged. 
!   %f - The name of the current file displayed in the source window. 
! 
DebugControl.TitleFormat: %t - %p: %f 
! 
! DRAG AND DROP MESSAGE SUPRESSION: (Dont mess with these) 
! 
*.dragInitiatorProtocolStyle: DRAG_NONE 
*.dragReceiverProtocolStyle:  DRAG_NONE 
 |