Hardware
 
  • SGI

  • SUN

  • digital

  • HP

  • x86

  • Misc
  •  
     
    SGI Workstations
      SGI IRIS
  • IRIS 3130


  • SGI Indigo
  • Indigo R4000

  • Indigo R3000

  • SNI Indigo


  • SGI Indigo²
  • Teal R4400

  • Purple R10K


  • SGI Indy
  • Indy R4600

  • Indy R5000PC

  • Indy R5000SC


  • SGI O2
  • O2 R5000


  • SGI Octane
  • Dual-R10K


  • SGI Personal Iris
  • P.I. 4D/25

  • P.I. 4D/35


  • SGI Onyx
  • Onyx RE2


  • SGI Origin
  • Origin 200
  •  
     
    Buying SGIs
      The Right System
  • Buying an Indigo
  • Buying an Indigo²
  • Buying an Indy
  • Buying an O2
  • Buying an Octane
  • SGI Vendors
  •  
     
    Tips and Tricks
     
  • Indigo Batterie
  • Upgrading an Indy
  • Octane LEDs
  • P.I. Keyboard
  • P.I. PSU
  • Illuminating an O2
  • Tuning an Indigo²
  •  
     
    IRIX Admin Guide
     
  • Installation
  • Networking
  • Administration
  • Printing
  • Magic Desktop
  •  
     

    SGI Graphics Systems

     General Information

    The Graphics Systems

    Option Codename Components Systems
    G or T Clover GE3, TB2, ZB2, DE3 4D/60, 4D/50, 4D/70
    GT, GTB Clover2 GE4, GM1, RM1, RV1 4D/50, 4D/70, 4D/80, 4D/85
    GTX, GTXB Clover2 GE4, GM2, RM1, RV2 4D/1x0, 4D/2x0, Crimson
    G or TG Eclipse GR1, BP4, ZB3, GT1/GT2 Personal Iris 4D/20, 4D/25, 4D/30, 4D/35
    Elan Ultra GR2, VM2, ZB4, VB1/VB2 Personal Iris 4D/30 and 4D/35
    Elan, XS, XS24, XS24Z, Ultra GR2, VM2, ZB4, VB1/VB2 Crimson
    Elan, XS, XS8, XS8Z, XS24, XS24Z, XZ Ultra GR2, VM2, ZB4, VB1/VB2 Indigo
    XZ, Elan, Extreme Ultra GR2, VM2, ZB4, VB1/VB2 Indigo²
    Extreme Ultra GR2, VM2, ZB4, VB1/VB2 Onyx
    XZ Ultra GR2, VM2, ZB4, VB1/VB2 Indy
    Entry, Starter Graphics Starter LG1 Indigo
    XL, XL8, XGE8, XL24, XGE24 Newport REX3 Indy, Indigo²
    VGX PowerVision GE6, DG1, GM3B, RM2 PowerSeries, Crimson
    VGXT PowerVision GE6, DG1, GM3B, RM3 PowerSeries, Crimson
    RealityEngine Venice GE8, DG2, RM4, PowerSeries, Crimson
    VTX Venice GE10V,DG2, RM4 or RM5 Onyx
    RealityEngine² Venice GE10,DG3, RM4 or RM5 Onyx
    Impact Mardi Gras GE11, RE4 Indigo², Octane
    CRM     O2
    InfiniteReality Kona GE12, DG4, RM6, Onyx
    InfiniteReality Kona GE12, DG4, RM6/RM7 Onyx2
    Reality Kona GE14, DG4, RM8 Onyx2
    InfiniteReality2 Kona GE16, DG5, RM9 Onyx2
    InfiniteReality3 Kona GE16, DG5, RM10 Onyx2
    InfiniteReality4 Kona GE16, DG5, RM11 Onyx2

    The Geometry Engines

    Engine Graphics Option Notes
    GE1 1000?  
    GE2 2000?  
    GE3 3000?  
    GE4 GTX Supports RM1
    GE5 IrisVision IBM MCA Graphics card for PCs. I think.
    GE6 VGX Supports RM2, RM3 (RM3 makes it a VGXT)
    GE7 Extreme,Elan,XZ GR2, XZ mentions 4 x GE7, 32 MFLOPS per GE
    GE8 RealityEngine 8 x i860, supports 1 to 4 RM4 or RM5
    GE9 ?  
    GE10 RealityEngine2 12 x i860, supports 1 to 4 RM4 or RM5
    GE10V VTX Only support 1 RM (4T or 5)
    GE11 Impact/Octane  
    GE12 InfiniteReality Onyx, supports 1 to 4 RM6, 640 MFLOPS, 4 used in IR for 2.56 GFLOPS
    GE13 ?  
    GE14 InfiniteReality Onyx2, supports 1 to 4 RM7, 540 MFLOPS
    GE15 ?  
    GE16 InfiniteReality2/3 Supports RM9, RM10

    The Raster Engines

    Board Graphics Option Notes
    RE1 G or TG  
    RE2 G or TG  
    RE3 Extreme, Elan, XZ  
    RE4 Impact  

     

    The Raster Managers

    Board Graphics Option TRAM FB
    Notes
    RM1 GTX      
    RM2 VGX 256KB    
    RM3 VGXT 256KB    
    RM4 RealityEngine² 4MB 40MB  
    RM5 RealityEngine² 16MB 40MB  
    RM6-16 InfiniteReality (Onyx) 16MB 40MB  
    RM6-64 InfiniteReality (Onyx) 64MB 40MB  
    RM7-16 InfiniteReality (Onyx2) 16MB 80MB  
    RM7-64 InfiniteReality (Onyx2) 64MB 80MB  
    RM8-16 Reality 16MB 40MB  
    RM8-64 Reality 64MB 40MB  
    RM9-64 InfiniteReality2 64MB 80MB  
    RM10 InfiniteReality3 256MB    
    RM11 InfiniteReality4 1GB 375MB  
    TRAM: Texture RAM  FB: Framebuffer

     

     Links